Wednesday, 29 May 2013

Grey Knight list and Honoured Imperium

I painted this during the Bank Holiday weekend just gone. Weather was glorious, and we've needed some new scenery in the Nerd Garage, so...well....here he is.

Also, I'll be running this Razorback heavy Grey Knight list tomorrow in our break between Nerd Leagues. It's quite a 5th ed list, but hopefully it'll come good. Any thoughts? I'm sure the main thing I'd change is swapping the Purgation Squad for another Psyfleman, but that's the only thing...

1500 Pts - Grey Knights Roster

HQ: Inquisitor Coteaz (1#, 100 pts)
   1 Inquisitor Coteaz, 100 pts ((C:GK, pg. 45); Infantry (Character); Assault Grenades; Krak Grenades; Psyk-out Grenades; Artificer Armour; Psyber-Eagle; Bolt Pistol; Master-crafted Nemesis Daemonhammer; I've Been Expecting You; Independent Character; Psyker (Mastery Level 2); Spy Network; Stubborn; Warlord; 6E Psychic Disciplines: ; Divination; Pyromancy; Telekinesis)

HQ: Ordo Xenos Inquisitor (1#, 88 pts)
   1 Ordo Xenos Inquisitor, 88 pts ((C:GK, pg. 44); Infantry (Character); Assault Grenades; Krak Grenades; Psyk-out Grenades; Psychotroke Grenades; Ulumeathi Plasma Syphon; Power Armour; Bolt Pistol; Chainsword; Independent Character; Psyker (Mastery 1); Stubborn; Upgrade to Psyker)

Troops: Grey Knight Strike Squad (11#, 290 pts)
   1 Grey Knight Strike Squad, 290 pts ((C:GK, pg. 28); Infantry; Psybolt Ammunition; And They Shall Know No Fear; Brotherhood of Psykers; Combat Squads; Deep Strike; Preferred Enemy (Daemons); The Aegis; Hammerhand; Warp Quake)
      1 Justicar (Assault Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Nemesis Force Sword; Storm Bolter)
      1 Grey Knight (Assault Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Storm Bolter; Nemesis Daemonhammer)
      1 Grey Knight (Assault Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Psycannon)
      1 Grey Knight (Assault Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Psycannon)
      1 Grey Knight (Assault Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Nemesis Force Sword; Storm Bolter)
      1 Grey Knight (Assault Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Nemesis Force Sword; Storm Bolter)
      1 Grey Knight (Assault Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Nemesis Force Sword; Storm Bolter)
      1 Grey Knight (Assault Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Nemesis Force Sword; Storm Bolter)
      1 Grey Knight (Assault Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Nemesis Force Sword; Storm Bolter)
      1 Grey Knight (Assault Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Nemesis Force Sword; Storm Bolter)
      1 Rhino ((C:GK, pg. 33); Vehicle (Transport, Tank); 10 model capacity; Smoke Launchers; Storm Bolter; Psychic Pilot; Repair; The Aegis; Fortitude)

Troops: Grey Knight Strike Squad (6#, 171 pts)
   1 Grey Knight Strike Squad, 171 pts ((C:GK, pg. 28); Infantry; And They Shall Know No Fear; Brotherhood of Psykers; Combat Squads; Deep Strike; Preferred Enemy (Daemons); The Aegis; Hammerhand; Warp Quake)
      1 Justicar (Assault Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Nemesis Force Sword; Storm Bolter)
      1 Grey Knight (Assault Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Storm Bolter; Nemesis Daemonhammer)
      1 Grey Knight (Assault Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Nemesis Force Sword; Storm Bolter)
      1 Grey Knight (Assault Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Psycannon)
      1 Grey Knight (Assault Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Nemesis Force Sword; Storm Bolter)
      1 Razorback ((C:GK, pg. 33); Vehicle (Transport, Tank); 6 model capacity; Smoke Launchers; Psybolt Ammunition; Searchlight; Twin-Linked Heavy Bolter; Psychic Pilot; The Aegis; Fortitude)

Troops: Grey Knight Strike Squad (6#, 171 pts)
   1 Grey Knight Strike Squad, 171 pts ((C:GK, pg. 28); Infantry; And They Shall Know No Fear; Brotherhood of Psykers; Combat Squads; Deep Strike; Preferred Enemy (Daemons); The Aegis; Hammerhand; Warp Quake)
      1 Justicar (Assault Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Nemesis Force Sword; Storm Bolter)
      1 Grey Knight (Assault Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Storm Bolter; Nemesis Daemonhammer)
      1 Grey Knight (Assault Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Nemesis Force Sword; Storm Bolter)
      1 Grey Knight (Assault Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Psycannon)
      1 Grey Knight (Assault Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Nemesis Force Sword; Storm Bolter)
      1 Razorback ((C:GK, pg. 33); Vehicle (Transport, Tank); 6 model capacity; Smoke Launchers; Psybolt Ammunition; Searchlight; Twin-Linked Heavy Bolter; Psychic Pilot; The Aegis; Fortitude)

Troops: Grey Knight Strike Squad (6#, 171 pts)
   1 Grey Knight Strike Squad, 171 pts ((C:GK, pg. 28); Infantry; And They Shall Know No Fear; Brotherhood of Psykers; Combat Squads; Deep Strike; Preferred Enemy (Daemons); The Aegis; Hammerhand; Warp Quake)
      1 Justicar (Assault Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Nemesis Force Sword; Storm Bolter)
      1 Grey Knight (Assault Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Storm Bolter; Nemesis Daemonhammer)
      1 Grey Knight (Assault Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Psycannon)
      1 Grey Knight (Assault Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Nemesis Force Sword; Storm Bolter)
      1 Grey Knight (Assault Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Nemesis Force Sword; Storm Bolter)
      1 Razorback ((C:GK, pg. 33); Vehicle (Transport, Tank); 6 model capacity; Smoke Launchers; Psybolt Ammunition; Searchlight; Twin-Linked Heavy Bolter; Psychic Pilot; The Aegis; Fortitude)

Heavy Support: Purgation Squad (6#, 236 pts)
   1 Purgation Squad, 236 pts ((C:GK, pg. 29); Infantry; And They Shall Know No Fear; Brotherhood of Psykers; Combat Squads; Preferred Enemy (Daemons); The Aegis; Astral Aim; Hammerhand)
      1 Justicar (Assault Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Storm Bolter; Nemesis Daemonhammer)
      1 Grey Knight (Assault Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Psycannon)
      1 Grey Knight (Assault Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Psycannon)
      1 Grey Knight (Assault Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Psycannon)
      1 Grey Knight (Assault Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Psycannon)
      1 Razorback ((C:GK, pg. 33); Vehicle (Transport, Tank); 6 model capacity; Smoke Launchers; Psybolt Ammunition; Searchlight; Twin-Linked Heavy Bolter; Psychic Pilot; The Aegis; Fortitude)

Heavy Support: Dreadnought (1#, 136 pts)
   1 Dreadnought, 136 pts ((C:GK, pg. 35); Vehicle (Walker); Smoke Launchers; Psybolt Ammunition; Searchlight; Twin-Linked Autocannon; Twin-Linked Autocannon; Preferred Enemy (Daemons); Psychic Pilot; Reinforced Aegis; The Aegis; Fortitude)

Heavy Support: Dreadnought (1#, 136 pts)
   1 Dreadnought, 136 pts ((C:GK, pg. 35); Vehicle (Walker); Smoke Launchers; Psybolt Ammunition; Searchlight; Twin-Linked Autocannon; Twin-Linked Autocannon; Preferred Enemy (Daemons); Psychic Pilot; Reinforced Aegis; The Aegis; Fortitude)



Friday, 24 May 2013

Nerd League final results and a Necron army list (!)

The final games of the Nerd League were played this week. I took on Pootank's Space Wolves in what can only be described as one of the oddest games I've ever played. It consisted of me walking towards two units of Long Fangs while they poured fire onto my units. My poor rolls to hit and wound, and Pootank's ability to roll all his saves were a nightmare for me until I started (on turn 3 of 5) to actually kill some of his Marines. At this point the rest of his army came out to play. The highlight for me was when my Deathwing Knights absolutely battered his unit of 5 Thunderwolves in one round of combat. I really adore Smite mode! However, we tallied it up and at the end of my turn 5 there was no way I could stop his units taking the objectives, leading to my first loss in the league. I'm not sure there was much I could have done different, and as I guessed it turned out to be tough.

In Danny and Gandy's game, the Tau cut their way through Gandy's CSM army. Gandy realised that his list was sub par at the start of the League, and tried to compensate by playing aggressively. However, he just wasn't able to compete. 

So, at the end, both myself, Danny and Pootank had two wins each, meaning it was a three way tie! It just goes to show that we are all starting to create lists that can take everything on, and Gandy, after some help, is starting to pick up what makes a list decent. The next round promises to be brutal, and I'll be rolling out my new mixed wing list. I'm looking forward to seeing what lists the guys come up with as well...

Finally, I've been messing around with lists for my Necrons. I wanted an incentive to get them rebuilt and ready to go, and was struggling to come up with a list I found fun. I think Necrons are a bit of a funny army to list build with, and if you aren't using Scythes as your transports then they aren't quite the threat people make them out to be. In my group we've not really started with using flyers yet, so taking an air force isn't an option for me if I want to keep playing games. So, with this in mind, I created this list. It's very AV13 heavy, and with 36 Necrons being supported by both Rez Orbs and Ghost Arks should be a tough cookie to crack. I also threw in Zahndrekh as he can buff my units, debuff enemy units and also is quite cheap for his wargear loadout. He's a bit of a bargain imo!

1500 Pts - Necrons Roster

HQ: Nemesor Zahndrekh (1#, 185 pts)
   1 Nemesor Zahndrekh, 185 pts ((C:NE, pg. 60); Infantry; Staff of Light; Phase Shifter; Resurrection Orb; Sempiternal Weave; Adaptive Tactics; Counter Tactics; Ever-Living; Independent Character; Phased Reinforcements; Reanimation Protocols; Warlord)

: Royal Court (4#, 180 pts)
   1 Royal Court, 180 pts
      1 Harbinger of Destruction ((C:NE, pg. 32); Infantry; Harbinger of Destruction; Eldritch Lance; Ever-Living; Reanimation Protocols)
      1 Harbinger of Destruction ((C:NE, pg. 32); Infantry; Harbinger of Destruction; Eldritch Lance; Ever-Living; Reanimation Protocols)
      1 Harbinger of Destruction ((C:NE, pg. 32); Infantry; Harbinger of Destruction; Eldritch Lance; Ever-Living; Reanimation Protocols)
      1 Lord ((C:NE, pg. 30); Infantry; Warscythe; Resurrection Orb; Ever-Living; Reanimation Protocols)

Elite: Triarch Stalker (1#, 165 pts)
   1 Triarch Stalker, 165 pts ((C:NE, pg. 39); TL Heavy Gauss Cannon; Quantum Shielding; Living Metal; Move Through Cover; Targeting Relay; Vehicle (Open-topped, Walker))

Troops: Warriors (20#, 260 pts)
   20 Warriors, 260 pts ((C:NE, pg. 33); Infantry; Gauss Flayer; Reanimation Protocols)

Troops: Warriors (9#, 219 pts)
   8 Warriors, 219 pts ((C:NE, pg. 33); Infantry; Gauss Flayer; Reanimation Protocols)
      1 Ghost Ark ((C:NE, pg. 53); Gauss Flayer Array (each side); Quantum Shielding; Living Metal; Repair Barge; Jink; Vehicle (Open-topped, Skimmer))

Troops: Warriors (9#, 219 pts)
   8 Warriors, 219 pts ((C:NE, pg. 33); Infantry; Gauss Flayer; Reanimation Protocols)
      1 Ghost Ark ((C:NE, pg. 53); Gauss Flayer Array (each side); Quantum Shielding; Living Metal; Repair Barge; Jink; Vehicle (Open-topped, Skimmer))

Heavy Support: Annihilation Barge (1#, 90 pts)
   1 Annihilation Barge, 90 pts ((C:NE, pg. 49); TL Tesla Destructor; Gauss Cannon; Quantum Shielding; Living Metal; Jink; Vehicle (Open-topped, Skimmer))

Heavy Support: Annihilation Barge (1#, 90 pts)
   1 Annihilation Barge, 90 pts ((C:NE, pg. 49); TL Tesla Destructor; Gauss Cannon; Quantum Shielding; Living Metal; Jink; Vehicle (Open-topped, Skimmer))

Heavy Support: Annihilation Barge (1#, 90 pts)
   1 Annihilation Barge, 90 pts ((C:NE, pg. 49); TL Tesla Destructor; Gauss Cannon; Quantum Shielding; Living Metal; Jink; Vehicle (Open-topped, Skimmer))



Wednesday, 22 May 2013

Deathwing!

So, I finally worked out what I'm painting after Squad Sahrael...

Sunday, 19 May 2013

Nerd League Round 2 results, and more WIP pics

We played round two of the Nerd League this week, and I was up against Gandy and his Chaos Marine list. He was roundly tabled in his first game against Pootank, and was looking to get back into the running. He set up first, and then, for the second game in a row, I promptly stole the initiative. This set the tone for the game, where my luck was beyond belief. I blew up a Maulerfiend in close combat with a Tactical Squad using kraks before it even swung! The game was a complete murderfest, and by the end of my turn 4 Gandy had 6 marines and a Rhino on the table, at which point he conceded. So I've now gone two for two! Pretty hapy with that, especially as I've taken a list I wouldn't begin to call optimised. I think my success has come from two factors, the cautious deep strikes of my Deathwing, which I've been using to make sure I get my twin linking and ensure optimal Standard of Devastation deployment, and the aforementioned banner. It's been an absolute beast, and the amount of bolter shots you can throw out are obscene. Couple that with a Librarian using the Divination table and you have a solid base to an army that can take out most threats.

In the other game, Danny and Pootank went toe to toe. The game was back and forth, and both sides could have won at any point. In the end, Pootank had about 8 Space Wolves left on the table, meaning Danny took the game. However when we totaled the scores, there was two points in it, which is due to Pootank sticking to taking objectives, which when you're playing can sometimes be easily forgotten in the rush of playing.

So next week is the deciding week. I have a strong advantage having not lost a game yet, but there's all to play for, and I'll be having a very tough game against Pootank. 

And finally, I did some more work on Sahrael. I really need to get my act together and get these finished. I only need to do the Warpstone Glow highlight on the armour and then it'll be time for the details. Really gonna pull my finger out and see if next week can see these marines done and dusted!

Monday, 13 May 2013

Librarian Conversions, a new list and Nerd League game one results

I've been building a variety of Librarians recently. I had to build one for my Nerd League list as I don't like the standard Terminator Libby, and wanted to give him a Deathwing twist. With a bit of converting, and the use of a Nemesis Force Staff, I ended up with the below...

I've got lucky with the pose, as I feel it makes him look like a guardian of secrets. Which is kind of convenient really! 

I also decided it was high time to build a Libby on a bike, as I have a few ideas for Ravenwing based lists, and a biker Librarian is always useful. He also allows access to Ravenwing Command Squads, and that in turn leads to the Standard of Devastation...

You see where this is going right?

We played the first round of the new Nerd League this week, and with the roll offs, I ended up facing Danny's Tau/Space Wolf list. I took a shoeing last week with my Grey Knight list, and with Danny taking the same list, I was concerned that I would struggle. The game was fast and furious, with high volumes of fire coming from both sides. My Deathwing Standard Bearer alone took over 40 shots in turn two on his own! However, in the end the combined might of the 1st, 2nd and 6th companies were too much for the Tau, leaving me with a 12-7 win! It was nice to take vengeance against the blue skinned xeno, and both myself and Danny agreed it had been a cracking game. In Pootank and Gandy's game, the Space Wolves of Pootank* were too ferocious for Gandy's Chaos to overcome, and Gandy suffered a 11-3 loss. It was a rough game for Gandy, and his luck just wasn't there. For the next game Danny will be taking on Pootank whilst I'll be playing Gandy. I'm sure that I will have a hard challenge ahead!

And finally...I've been making lists with Ravenwing Command Squads to take advantage of both the new FAQ ruling, and the usefulness of the Standard of Devastation. With a quiet day at work, and a lot of hard decisions, I've come up with the below. Thoughts and comments are always welcome!

1500 Pts - Dark Angels Roster

HQ: Librarian (1#, 120 pts)
Auspex, Power Field Generator, Bike

Ravenwing Command Squad (5# 245 pts)
Standard of Devastation, Ravenwing Grenade Launcher

Elite: Deathwing Terminator Squad (5#, 250 pts)
Thunder Hammer & Storm Shield x1, Cyclone Missile Launcher

Troops: Tactical Squad (11#, 205 pts)
Plasma gun, Plasma Cannon, Drop Pod


Troops: Tactical Squad (10#, 170 pts)
Plasma gun, Plasma Cannon


Troops: Tactical Squad (10#, 170 pts)
Plasma gun, Plasma Cannon


Fast Attack: Ravenwing Attack Squadron (6#, 181 pts)
Meltagun x2

Heavy Support: Devastator Squad (5#, 135 pts)
Missile Launcher x3,Lascannon x1 

Total - 1496

*I may have said before that Pootank would be taking a Tyranid list. However, he felt that it was time his fledgling Space Wolf army got an outing. An outing with five Thunderwolves (!). Pretty sure this is gonna be the winning list, but hopefully I can ride my luck...

Wednesday, 8 May 2013

Squad Sahrael WIP 2, and of all the HQ's in all the world...

...I would have to start with Azrael! Using the DV Company Master for this, with a head from the Ravenwing Command Squad sprue. Really like how this has gone together, and he's getting some paint now as I actually haven't painted a HQ choice yet. Starting large!

And of course this means having to paint his banner. LOOK AT THIS THING!! It's a challenge, but will help to give that sense that this is an important leader. Or someone to be shot rapidly, one of the two. The only issue I have with this is that it's a big lump of metal, and it'll be a chore to keep this glued onto the plastic Azzy. It's a bit thin to put a pin into as well, so can anyone help with some ideas?


And finally Squad Sarhael with some more paint on. These guys are way behind schedule, and I don't really have many excuses. But having put some green on them, it's made me want to crack into them and get them finished and on the table. Hopefully these could be ready by this time next week, as long as I pull my finger out...

Friday, 3 May 2013

Defending my Crown

The Nerd Garage has begun to once again shake with the sounds of warfare. In the wake of the last campaign, it became clear that the First, the Sons of the Lion, were victorious in conflict, bringing honour and redemption onto their very souls. However, new and dire threats have emerged in the Coventrius sector. Reports of unidentified, bestial Space Marines in allegiance with the xeno Tau. The broken Alpha Legion renewing themselves for battle, their command structure allowing them to evolve and infiltrate planet after planet. A splinter of Hive Fleet Behemoth, having not fed for two hundred years, awakening and beginning to consume...and in the midst of this carnage and mayhem, the Dark Angels resolutely and staunchly protecting the Imperium, following their own, mysterious objectives.

So, in real terms, after setting the scene, the Nerd League Round Two is beginning! There's been new lists written, and a burning need to wipe out some debts. We're following the same format as last time, whereby we all play each other once, keeping it nice and simple and meaning we don't overplay our armies. 

This time Danny K has gone for Tau with Space Wolf allies, Pootank has gone for Tyranids, Gandy is going with Chaos Marines and I have gone with Dark Angels. Three out of four of us are sticking with the same type of army, however these leagues are great for learning what ticks and what doesn't in our gaming group, and helps to get our armies lean and mean.

So, I've come up with what I think is a very different type of list for this round. I've gone Deathwing heavy, while having a solid amount of Greenwing Support. The Standard of Devastation is there to make my bolter units absolutely fearsome to face, while the small Ravenwing element is there to get the Deathwing down safe, and to hopefully melta a tank or two in the face. As for the Deathwing Knights, well, they're just cool and I really want to see what they can do. The only obvious weakness to me is a lack of transports for my scoring units, meaning they'll need to make sure they move towards objectives, losing some of that glorious Salvo 4. 

Anyways...the list!

1500 Pts - Dark Angels Roster

HQ: Librarian - 100 pts
Terminator Armour; Force Axe, Auspex

Deathwing Command Squad - 320 pts
4 Deathwing Command Squad - Thunder Hammer & Storm Shield x1, Cyclone Missile Launcher, Standard of Devastation
1 Deathwing Champion 
      

Elite: Deathwing Knights - 235 pts
4 Deathwing Knights
1 Knight Master

Elite: Deathwing Terminator Squad - 250 pts
4 Deathwing Terminator Squad - Thunder Hammer & Storm Shield x1, Cyclone Missile Launcher
1 Deathwing Terminator Sergeant

Troops: Tactical Squad -170 pts
9 Tactical Squad - Plasma gun, Plasma Cannon
1 Sergeant 

Troops: Tactical Squad -170 pts
9 Tactical Squad - Plasma gun, Plasma Cannon
1 Sergeant 

Troops: Tactical Squad - 90 pts
 4 Tactical Squad - Lascannon
1 Sergeant

Fast Attack: Ravenwing Attack Squadron - 164 pts
4 Ravenwing Bikers - Meltagun x2
1 Ravenwing Sergeant - Combi-Meltagun


I'd really like some C+C for this as although it feels fairly solid, more advice is always welcome!

Wednesday, 1 May 2013

How I paint Dark Angel robes

I think something most Dark Angels players struggle with is how on Earth to paint robes. They can be extremely unforgiving, and a bad job will stand out, especially as it will be the main focus of the paintjob. It's taken me years to find a way that I'm satisfied with, but it's surprisingly easy to do, and the main work is waiting for the wash to dry. It does give a slightly different cream colour to the usual bone, but will help your robed marines to look a little different to your Deathwing while still looking like the same army. It also have the effect of making your robes look like cloth, which I find is very tricky.


So, to paint a robe similar to the one above, you will need the following.
- GW Rakarth Flesh
- GW Seraphim Sepia
- GW Large Drybrush
- GW Wash Brush
- GW Basecoat Brush
- GW Standard Brush

Step 1

Make sure you have a nice smooth undercoat on your chosen model. Black or white are both fine, although I prefer black.

Step 2

Paint the areas of the robe you want to be bone with Rakarth Flesh using a Basecoat Brush. Be sure to water your paint down, but don't worry about being too messy. I find, with a black undercoat, I usually need two layers, but you will get a nice solid colour on the model.

Step 3

When the layer above has dried, take your Wash Brush and dip it into the Seraphim Sepia. I find this brush is really good at soaking the wash up, meaning you can get consistent coats of wash. After this, begin to wash the model. Take your time, making sure you get the wash into the deep cracks and crevasses. Next, look at the model while the wash is still wet. Any areas of pooling, or where there appears to be too much wash, need to be cleaned up. Take your clean Wash Brush and use it to soak up excess wash. After this, time to go get a cup of tea while the model dries.


Step 4

So your model is dry? Good! Now the fun part! Take your Large Drybrush (mine is above. I've labelled it as I have a few I use and find them very useful), put some Rakarth Flesh onto it, and then wipe it away with a tissue. There should be very little paint visible on the brush. Then begin to run the brush over the model. If you are doing it correctly you will start to see the raised areas begin to lighten as the paint from the brush catches the edges. I tend to do one pass of this as I like my robes to be slightly darker, but you can do as many as needed.

Step 5 

Take your Standard Brush, put some Rakarth Flesh onto your palette and water it down. Then, start to pick the edges of the model. These should be fairly easy to spot as they will be the lightest sections of your robes. Give these a line of Rakarth Flesh. The highlight will be quite subtle, but will help to give the model more depth. 

And done! It's my first painting tutorial, so I'm aware it may not be the best, but I would love C+C.  I do plan to get some more photos up to help demonstrate the different stages, but hope my words are enough for now. Make sure you post any attempts you try in the comments as I would love to see them!